Cinematography · Visual Development · Story

A visual playground for storytelling, cinematography and shot design.

Kymbers.com is a visual playground built around KYMBERS, a growing exploration of story, characters, worlds and cinematic images.

KYMBERS cinematic world

The Project

More than a story.

Follow Tim, Eva, May, Max and their cat Mia through a growing collection of cinematic images, encounters and adventures.

KYMBERS explores a world shaped by movement, unexpected encounters, difficult choices, strange situations and the simple moments that make a journey feel human.

But the project is also about what happens behind the image: how a shot is composed, how a world is designed, and how visual decisions can change the way a story is experienced.

KYMBERS characters and cinematic environment
KYMBERS characters

Story

Five lives. One unexpected journey.

Tim, Eva, May, Max and Mia come together almost by accident. What begins as a chance encounter becomes a journey through unfamiliar places, unexpected trouble and moments they never planned for.

The world is open, unpredictable and full of possibilities. The story grows through the people they meet, the choices they make and the things they discover along the way.

Cinematography

Every shot is an opportunity to tell a story.

Kymbers explores the visual language behind the images: camera position, framing, lens, lighting, color, scale, environment and the relationship between characters and space.

The collection can be explored as a source of reference, inspiration and visual experimentation.

KYMBERS cinematic composition

Framing

How the arrangement of characters, environment and negative space directs attention and establishes visual relationships.

Camera

Angle, lens, distance and perspective shape how the audience experiences a moment and where they feel positioned within it.

Lighting

Light creates atmosphere, depth and focus while helping establish the emotional character of a scene.

Color

Color can define a world, separate foreground from background, create rhythm and influence the emotional tone of an image.

Built From Experience

A project grown from years of making images.

Kymbers was created by Rasoul Shafeazadeh, a designer with more than 20 years of experience working in feature film and animation across visual development, matte painting, art direction and cinematic image creation.

The project grew from a simple question:

KYMBERS cinematic environment
“ What if you could explore cinematography the way you explore a new story?
KYMBERS cinematic world

Keep Exploring

An ongoing visual experiment.

Kymbers brings storytelling, cinematography, design and visual development together in one evolving visual resource.

The images are part of the exploration. So are the worlds, characters, compositions and ideas behind them.

There is no final version. The playground keeps growing.

Get in touch at may@kymbers.com